

If they do, the "waiting for medic-dead-body" problem need to be addressed vs. Maybe devs will change this anytime in the future.

Sad because the values are possible to edit but not in a useful way due to not working correctly. So whatever I did had no advantages as how its now. If 1 or 2 does not work but I use a timer (like trying to just increase stay time but not forever), the time-value is ignored. If they do but "medic mode (alive but on ground)" is activated, they stay forever Those corpses who should stay do only but in "T-pose"Ģ. Ok I tryed many changes but it doesnt work.ġ. Still a problem, for a total mod (all types of INF dead bodies stay all time), EVERY unit entry need to be changed like that = much work. I changed "death seconds" to -1 and "delete_when_dead" to false. If you go ebps area in editor, EVERY unit has a

Im in the editor atm trying to find the option for stay time. some games last 2 hours and around 5-7000 dead bodies litter the map. I play 4v4 with friends against hardest AI in aoe4, with dead bodies that stay forever.
